I was most intrigued by Tyrell’s belief that if you gift a replicant with memories, you “create a cushion or pillow for their emotions” which allows for these androids to be more easily controlled. This statement, of course, becomes more complicated as Rachael slowly realizes that the majority of her memories are artificially planted into her consciousness, and actually belong to Tyrell’s niece. As she plays the piano, she can’t remember if the piano lessons are her own, or if her ability to play is merely a byproduct of another’s experience. What I find so fascinating is the assertion that memory and control are linked through their development of a character, as the existence of one allows for the exertion of another. While these memories create an interiority and independence for the characters, they also reveal an artificiality behind this construction. This got me thinking about how the development of any fictional character is similar to that of the replicant, as memories and experiences are projected onto a character via a second-party. It also seems that the presence of these “memories” within a character allows for a more genuine, controlled relationship between reader and character, much like the way in which memories within a replicant provide a “cushion or pillow” through which emotion can be understood.